

CAVE STORY JENKA MOD
In December of 2012, Zachary "ZarroTsu" Baillie quickly picked up the mod himself, and set out to reboot the mod entirely from scratch, using the original mod's story and setting as a base. A notable attempt at this completion was made in 2011 by "MagicDoors", with their own unique ending to the game that received mixed reception, and was considered by many to be the 'true' ending to Jenka's Nightmare. Many people would later try their hands at making changes and their own endings to Jenka's Nightmare in an attempt to finish what shmitz started. The game was made to approximately 66-75% completion, and was then abandoned.


Puppies do not travel through teleporters like Quote, but they will remain in his inventory.The dog disappears from the Corridor after finishing his monologue. The dog pleas with Quote and Curly to kill Ballos so that the curse on Misery may be broken. If the player does not already carry the Life Pot, they will also receive that in addition to the Life Capsule.Īs Quote and Curly make their way up the Corridor from the Blood Stained Sanctuary, a dog will be there, in front of the Seal Chamber. The puppy gives him a Life Capsule, increasing Quote's health by 5. This puppy mentions Curly Brace when talking to Quote. Due to poor eyesight, he roams the darkness using his wild instincts alone.Īdditional appearances Plantation Ī puppy can be found in the Plantation as Quote makes his way to the Last Cave after the rocket is complete. The player should talk to the Colon on the far left to inform Quote that he should bring the dog along with him on the way to Jenka's house. Hajime is found in the Small Room which can be accessed after defeating Curly Brace. They also have different quotes when interacted with. All puppies have different names and inventory descriptions. Each puppy is located in various areas, most which require strategic maneuvers to reach. There are five puppies to be found in the Sand Zone where Jenka lives. This dialogue is also exclusive to the switch version as trying to give the final puppy to her in any other ports will lead to the Balrog cutscene, which only happens here if Quote leave her house, make a few steps, and then, the player hears a quake and coming back, will display the cutscene just as normal. Jenka thanks Quote and says he has done a great favor gathering her puppies, then, she tells quote to come again later in a bit for a reward. Giving the final puppy will place it between the fireplace and the door. In which Quote can carry all 5 at once, and stack them, however, Jenka will only collect 1 at once and keep the same dialogues, telling the player how many dogs are left even they have all with them. The collection of the puppies for the Switch version goes quite different. The puppy does not go with Quote into the room, and only shows up when Quote returns from the Labyrinth. Alternatively, the player can choose not to return the puppy to Jenka after Balrog exits and instead, go to the warehouse. If the player returns the last puppy to Jenka after Balrog steals the warehouse key from her, she will take it and give Quote a Life Pot. For every puppy brought back, Jenka provides Quote with an additional line of speech about with the red flowers, except for the final one (when Balrog returns). When a puppy is brought back to Jenka, it will appear beside her on the ground, alongside the other puppies the player has brought back, if any. Quote can only carry one puppy at a time, and attempting to pick up another puppy while one is already present in the player's inventory will not bring up the yes/no option to simply switch the puppy he is carrying. Selecting "yes" will put the puppy on Quote's head, and it will travel on top of Quote until he returns it to Jenka. A prompt asks the player if they want to take the puppy with them. In the Sand Zone, puppies can be collected by pressing the down arrow key when Quote is in front of one.
